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NEW Entity: ball_fault, goal that causes own-goals onlyNEW Entity: ball_bound, same as fault but no point is given, the ball is just returnedNEW The 4 goal-like entities accept a new spawnflag, GOAL_TOUCHPLAYER, that makes ball carrier drop the ball when it touches the triggerNEW Power bar for throwing in basketball! :DFIX Multiple basket balls are supportedFIX Shadow from the basketball when carried was uglyFIX Stuff in the scoringFIX Logs weren't completeFIX Wrong entities.def descriptionFIX No need to fix that warp thing anymore, div's DP commit disabled interpolation on entities that get their attachment tag changedFIX Warn and remove if more than one basket ball is found.FIX Make the use of the mortar less intrusiveFIX Default weapon behaviour: nothing but the mortar, unless enforced (but setting g_start_weapon_mortar 0 doesnt affect nexball)FIX Hardcoded paths should have sane names...FIX Content pack: updated the sound names, and texture path as wellFIX Cvar names that make more senseNEW Cvar: speed multiplier for ball carrier (to make him slower, not faster :p)--- Adapt the code that resets the ball on ready-restart to recent SVN change.--- Use a fresher SVN codebase (5743) which notably includes mand1nga's demo chasecam.FIX Scoring was possible after the game ended.FIX The ball dropped during the countdown after F4 ready.NEW Cvar: ball trails for both modes (customizable color too)FIX Invisible ball bugFIX Crash when client disconnects before scoringFIX Team code I forgot to tweakNEW Cvar: Basketball: ball reset when team/player camps it for a given timeNEW Cvar: Basketball: Disallow stealing from teammatesNEW First public release! Changelog starts here.|
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