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Laser Guided Missiles


Laser-guided missiles are rockets that can be controlled manually with the help of a “laser” (they are enabled with g_laserguided_missile), indicated by a red spot. The missiles will follow the red spot that follows the player's aiming point until contact or early detonation. Unlike homing missiles they will not “home in” on the target.

Primary fire (default: left-click) pressed for the first time launches a missile. Pressing it again will trigger early detonation.
Secondary fire (default: right-click) activates or deactivates the tracking laser.

cvar Default What it controls
g_laserguided_missile 0 Turns on/off laser guided rockets.
g_balance_rocketlauncher_laserguided_allow_steal 1 Enables midair rocket theft.
g_balance_rocketlauncher_laserguided_speed 1000 Max speed of laser guided rockets.
g_balance_rocketlauncher_laserguided_speedaccel 0 Acceleration rate of laser guided rockets.
g_balance_rocketlauncher_laserguided_speedstart 1000 Initial speed of laser guided rockers.
g_balance_rocketlauncher_laserguided_turnrate 0.75 Turn rate of laser guided rockets.

This is a typical view of a player with the laser sight enabled.

 
game/mutator/lgm.txt · Last modified: 2009/11/26 01:01 by plasmasheep
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