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In the midair mutator, players are invincible while touching the ground. Players become vulnerable after a certain time in the air. While touching the ground, players are translucent, but also glowing, negating any cloaking effect that translucency may give. Bunny hopping, the method of accelerating by jumping, is not a good idea in this mutator. The best strategy for this mutator is to use explosives combined with high speed and high damage weapons: the explosives to lift the enemy, the high speed and damage weapon to deliver a quick sting to the offender.
cvar | Default | What it controls |
---|---|---|
g_midair | 0 | Turns on/off midair. |
g_midair_shieldtime | 0.3 | Grace period in the air before shield turns off. |
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