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The Strength powerup grants players higher damage and push. It is manifested in a rotating, translucent blue “Strength” character in Japanese. A common misconception is calling it a “quad”, which comes from quake games. That is misleading, because strength damage is by default 3x, not 4x. However, strength push is 4x by default.
Command | Default | What it controls |
---|---|---|
g_balance_powerup_strength_damage | 3 | Damage multiplier. |
g_balance_powerup_strength_force | 4 | Push multiplier. |
g_balance_powerup_strength_selfdamage | 1.5 | Self damage multiplier. |
g_balance_powerup_strength_selfforce | 1.5 | Self force multiplier. |
g_balance_powerup_strength_time | 30 | Time strength lasts. Can be extended by picking up more strength powerups. |
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